Autumn Invitational - Day 4 (5/13) - Town Wins!

Welcome to the Autumn Invitational!

Hosted by @Chloe and @astand

Rules

Follow the Global Forum Rules as well as the FM/FoL Rules

Post Requirement

This game has a post requirement of 20 substantive, on-topic, game related posts per in game day.

Posts that are explicitly or obviously made solely for the purpose of meeting this requirement do not count towards the minimum, nor do posts containing solely a vote. Failing to meet this requirement a single time will result in a force-replace without warning. Prods will be given at the hosts discretion if they consider it likely that you will not hit this minimum. This requirement may be reduced or waived if an execution is hammered early by majority.

Gameplay

  • Phases are 48/24, with the exception of Day 2, which will be extended by 24 hours. (To accomodate for American Thanksgiving)

  • The factional kill is mandatory and assigned, but may be done alongside other actions. If the member performing the factional kill is not specified, the last member to submit a kill will be assumed to be performing it. If no Mafia submit a kill, a player will be picked at random from the living non-Mafia players, and a random Mafia member will perform the action.

  • The Mafia will have access to a 24/7 chat and may communicate at any time.

  • Both majority and plurality are in effect.
    All votes must be in the form **/vote [name of player]** to be considered valid, and all unvotes must be in the form **/unvote**. This is to enable the smooth processing of votes.

  • You may self-vote. Along with this, no-elimination is a valid vote, and may be hammered to end the day early. In cases where no-elim and another vote are tied at the end of the day, no-elim will have priority in the rand.

  • Tied votes will result in a player being eliminated at random from among the tied players.

  • Votes are locked in LyLo, but not MyLo.

  • Roleblock feedback will only be given to investigative roles - when they would normally receive results. (Voyeur, Motion Detector, Role Cop, Tracker, Watcher, Parity Cop)

  • Action resolution system prioritizes scum PRs in instances of direct conflict.

  • If two players of the same alignment roleblock eachother, the actions cancel, and neither player will be seen as visiting by a Watcher or Tracker.

  • Flavor is not alignment-indicative.

Setup

The uninformed majority are the Town and the informed minority are the Mafia

Setup Information (D6 Mafia)

Town Power Roles:

To determine the town power roles, roll a die six times and mark down the numbers. Each roll corresponds to a grouping below.

1-3: Investigative
4-5: Protective
6: Killing

Mark down the number of each grouping and add the corresponding roles from the table below.

Add as many Vanilla Town roles as necessary to bring the total number of Town roles to 10.

Mafia Power Roles:

Count the number of town power roles from above, then take that number minus one. Roll a die that many times and mark down the numbers. Add the corresponding roles from the table below.
image
Add as many Mafia Goon roles as necessary to bring the total number of Mafia roles to 3.

Town Class Cards

Vanilla Town

You are a Vanilla Town. Your only weapons are your voice and your vote.

Defeat the Mafia

Investigative Classes

Town Innocent Child

You are a Town Innocent Child. At any point during the day, you may choose to reveal your alignment publicly. This may only be done once.

Defeat the Mafia

Town Voyeur

You are a Town Voyeur. Each night, you may select a player. You will be told what action types, if any, they were targeted by.

Action Types:
Killing - Mafia Factional Kill, Town Vigilante Shot
Protective - Bodyguard, Doctor, Jailkeeper, Roleblocker
Investigative - Role Cop, Tracker, Watcher

Defeat the Mafia

Town Motion Detector

You are a Town Motion Detector. Each night, you may select a player. You will learn whether or not this player used or was targeted by an action. You will not be told which happened.

Defeat the Mafia

Town Role Cop

You are a Town Role Cop. Each night, select a player. You will learn the player’s role, but not their alignment.

Defeat the Mafia

Town Tracker

You are a Town Tracker. Each night, select a player. You will determine who this target visits.

Defeat the Mafia

Town Parity Cop

You are a Town Parity Cop. Each night, select a player. You will learn whether or not the player’s alignment matches the last person you selected. You will not receive a result for your first check.

Defeat the Mafia

Protective Classes

Town Bodyguard

You are a Town Bodyguard. Each night, select a player. If this player were to die tonight, you will die instead.

Defeat the Mafia

Town Doctor

You are a Town Doctor. Each night, select a player. Target player will be protected from death for the night.

Defeat the Mafia

Town Roleblocker

You are a Town Roleblocker. Each night, select a player. Target player will be prevented from performing any actions for the night.

Defeat the Mafia

Town Jailkeeper

You are a Town Jailkeeper. Each night, select a player. Target player will be protected from death, as well as prevented from performing any actions for the night.

Defeat the Mafia

Killing Classes

Town 1-Shot Vigilante

You are a Town 1-Shot Vigilante. Once per game, you may target a player, killing them.

Defeat the Mafia

Town 2-Shot Vigilante

You are a Town 2-Shot Vigilante. Twice per game, you may target a player, killing them.

Defeat the Mafia

Town Vigilante

You are a Town Vigilante. Each night you may target a player, killing them.

Defeat the Mafia

Mafia Class Cards

Mafia Goon

You are a Mafia Goon. You share a 24/7 private chat with your fellow members of the Mafia. Each night, the Mafia must kill a player outside your faction.

Reach parity with the Town

Mafia Role Cop

You are a Mafia Role Cop. You share a 24/7 private chat with your fellow members of the Mafia. Each night, the Mafia must kill a player outside your faction.

Each night, select a player. You will learn the player’s role.

Reach parity with the Town

Mafia Tracker

You are a Mafia Tracker. You share a 24/7 private chat with your fellow members of the Mafia. Each night, the Mafia must kill a player outside your faction.

Each night, select a player. You will determine who this target visits.

Reach parity with the Town

Mafia Watcher

You are a Mafia Watcher. You share a 24/7 private chat with your fellow members of the Mafia. Each night, the Mafia must kill a player outside your faction.

Each night, select a player. You will determine who visited this target.

Reach parity with the Town

Mafia Roleblocker

You are a Mafia Roleblocker. You share a 24/7 private chat with your fellow members of the Mafia. Each night, the Mafia must kill a player outside your faction.

Each night, select a player. Target player will be prevented from performing any actions for the night.

Reach parity with the Town

Mafia Jailkeeper

You are a Mafia Jailkeeper. You share a 24/7 private chat with your fellow members of the Mafia. Each night, the Mafia must kill a player outside your faction.

Each night, select a player. Target player will be protected from death, as well as prevented from performing any actions for the night.

Reach parity with the Town

Investigative Feedback

Voyeur
“Your target was targeted by the following action types:”
“Your target was not targeted by any other actions.”

Motion Detector
“Your target used an action or an action was used on them last night!”
“Your target did not use an action and no actions were used on them!”

Role Cop
“Your target is a [x]!”
x being “Vanilla Town or Mafia Goon,” or the name of a role - no alignment included.

Tracker
“Your target visited [player name] last night!”
“Your target visited no one last night!”

Parity Cop
“Your target is (not) the same alignment as your previous target!”

Watcher
“Your target was visited by [x]!”
“Nobody visited your target.”

Player List

  1. Vulgard - Killed N2 - Vanilla Town
  2. Arete - Eliminated D4 - Mafia Role Cop
  3. DatBird - Killed N1 - Mafia Role Cop
  4. Geyde
  5. Marshal - Killed N1 - Vanilla Town
  6. Icibalus
  7. Hippo
  8. Centuries - Eliminated D2 - Vanilla Town
  9. Orange
  10. Solic - Killed N3 - Town Bodyguard
  11. Sulit - Eliminated D3 - Vanilla Town
  12. Mistyx - Eliminated D1 - Mafia Goon
  13. katze

Backups

  1. SirDerpsALot
  2. Osie
  3. KyoDaz

Spectators

Specs

Uninformed

  1. Jane
  2. thepigeonnyc
  3. clonedcheese
  4. Napoleon

Informed

  1. ATNoName
  2. Trochilidae
  3. min
  4. EliThePsycho
  5. Silviu
  6. Whysper

Threadmarks

D1 - Host Announcement - Auto-bump
EoD1 - Mistyx is Eliminated! (Mafia Goon)
SoD2 - DatBird is Killed (Mafia Role Cop), Marshal is Killed (Vanilla Town)
EoD2 - Centuries is Eliminated! (Vanilla Town)
SoD3 - Vulgard is Killed (Vanilla Town)
EoD3 - sulit is Eliminated! (Vanilla Town)
SoD4 - Solic is Killed! (Town Bodyguard)
EoD4 & Game End - Arete is Eliminated! (Mafia Role Cop)

1 Like

Rolecards have been sent out

Please confirm that you received your rolecard, by responding to or liking the PM.

If you did not receive your rolecard, please DM me or astand.

If you would like to become a backup or spectator, please DM me or astand.

Due to an integrity breach, we will be re-randing the game.

New rolecards will be sent out soon :tm:

Apologies for the inconvenience

@Vulgard
@Arete
@DatBird
@Geyde
@Marshal
@Icibalus
@Hippoyeetus
@Centuries
@orangeandblack5
@Solic
@sulit
@Mistyx
@katze

2 Likes

In other news, @osieorb18 and @KyoDaz are now backups. Woo

3 Likes

New rolecards have been sent out.

Please confirm that you received your rolecard, by responding to or liking the PM.

If you did not receive your new rolecard, please DM me or astand.

If you would like to become a backup or spectator, please DM me or astand.


Game will begin: 2020-11-21T18:00:00Z

unless someone has a major issue with this.
in which case, DM me.

Apologies for the inconvenience. Good luck, everybody.

1 Like

This topic was automatically opened after 9 hours.

And so it begins…

Day 1 has started and will end 2020-11-23T18:00:00Z, or earlier, if majority is reached.

With 13 players alive, majority is 7.

Massping

@Vulgard
@Arete
@DatBird
@Geyde
@Marshal
@Icibalus
@Hippoyeetus
@Centuries
@orangeandblack5
@Solic
@sulit
@Mistyx
@katze

Me: makes completely and intentionally NAI comment about my personal schedule and lack of desire to multitable

Arete, way overthinking everything: holy wow orange just townslipped I need to report this for game integrity

My Rolecard:
image

so rip that team

/vote Arete

2 Likes

/vote katze

1 Like

A quick note about WW theory and how I will play this game. Note that the arguments and facts presented here are indisputable, and that I will not engage in arguments about them, because those arguments are you wasting everyone else’s time about meta that is well and comprehensively established. Go make reads so we can read you.

I’ve reflected on my role and realized that there is a GTO play for me in this game, and therefore I am compelled to pursue it. I am going to brute force my clearness immediately upon the opening of the thread.

I am hard-claiming, and I will never be rescinding. I am the Motion Detector. When it becomes prudent I will provide my peek.

Benefits:

  1. I will survive tonight: I do not believe the wolves are able to kill me tonight, because it is so objectively unlikely that I would ever do this as the Motion Detector. I believe that this decision reduces the importance of the seer cover to be provided by all of you to the point of it being negligible. The wolves have already been outplayed, as it were.

  2. I’m lock clear: All of you already know I’m lock clear, because it is so objectively unlikely that I would do this as a wolf. You know this for at least two reasons. First, this is the easiest, lowest-stress, lowest-demand game to wolf in that I’ve ever played in (except for turbos). I have no need to complicate my life, as a wolf, by open-claiming on thread open, when all Ihave to do is provide like a C-level wolf game to probably win. This is the rare instance where you literally [i]know[i] that I have a billion other options as a wolf, AND that I would pursue probably ALL of
    them before pursuing this. Second, I engage in FPS exceedingly rarely, which necessarily means that I know that this will look WEIRD and SHOCKING to you. There is no merit to a wolf play that instantly generates WEIRD and SHOCKED responses that I would be obligated to finesse and manage for the remainder of the game. As a villager, which I am, the burden is totally on you to not **** up and lynch me. Makes my life super awesome.

  3. There are only 11 players you need to try to read, rather than 12: I have already provided a “free” peek of me in a game with a mere 13 players. Our win equity is dramatically improved by my being entirely off the table for the entire game.

Conclusion:

The burden of sound reasoning is now entirely upon you. I am the Motion Detector, and thus a villager, and thus lock clear. The game is immediately simpler than it would otherwise have been, because of my decision. Now, let us enjoy that benefit and win the game.

Also, to preempt a lengthy and pointless discussion.

It is NOT dumb to ponder this post and convince yourself of its wisdom. That is your obligation as a villager, and I encourage you to think it over for as long as it takes to quell your (initially valid but ultimately unnecessary) concerns.

It IS dumb to, AFTER doing that pondering, conclude that I’m “neutral” or “wolfy.” That is legitimately stupid, and I won’t entertain it. ONE of the reasons it is a stupid conclusion is that the upside of this play as a wolf is absolutely DWARFED by the upside of this play as a villager. There is no equivalency between the EV gain for wolf-me in this position and villager-me in this position. They’re universes apart. That means I wouldn’t DO the poorer option of the two (by extension, wolf-me also wouldn’t BELIEVE that I could convince the entire game of the truth of these assertions for the entire game, which as an end-game wolf I would have to believe if this strategem were to be worth pursuing). A SECOND reason that conclusion is stupid is that the EV bonus of oding this as a wolf is COMPLETELY DWARFED by me baseline wolf EV anyway. Anything that complicates my wolfing life is RIDICULOUSLY stupid for me to do, given that my wolfing life is ALREADY one of the smoothest, highest expectation wolfing lives in WW history anyway. A THIRD reason that conclusion is stupid is that you would probably have to worry about being EXPLOITED by this gambit in order to get there. However, I have NEVER engaged in this, or any similar, gambit in my entire career, meaning that if there IS exploitation to be had with this play, it is in FUTURE GAMES, not this game. For these reasons, pressuring me is extremely wolfy and should not be engaged in by any villager, ever, in this game. There will be no less productive pursuit than that in this game.

Sucks for the wolves when meta is wielded this brutally, but my allegiance is plain and my strategy perfect. Get #rekt.

@arete i love you but you suck at D6

/vote Arete

will cfd mist later

im gay

1 Like

ayaya

/vote marshal

hahahaha

hahaha

1 Like

quickhammer kat quickhammer kat

/vote Katze

like boi

meanwhile me screaming to chloe

4 Likes

consider this for a moment

that’s like, one of the strongest possible scumteams in this playerlist jesus

i mean it’d prob still lose to an impeccable towncore of like 7 innocent children but still

1 Like

Yeah that was our concern lmao

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