I am reffering 3 neuts I feel that are really problematic, alch, merc, pretender (knowing that pretender is agreed upon most community as a role that should be deleted, I will not talk about him here).
The alch and the merc have very passive or friendly abilities and objective, which gives them the option to open claim d1 and just ‘do their thing’ until game ends without many problems.
I am sure that everyone on these forums played the game a ton and knows that winning or losing by the decision of a neut not only feels bad, but also fake.
My suggestion, is remake or remove merc and alch to have a more aggressive objective that cannot be ignored like fool/scorned/inq, and once any neuts finishes its objectives, he can no longer vote, and doesn’t count as a living player. (for example, if a winning neut, and 3 other people are alive, only 2 people are needed to up for trial), that way, neuts no longer can dictate the winner of the game based on their agenda, they are just neuts who need to complete their objective silently.