The Heirophant - Neutral Special class, whose purpose is to restore the balance and return to the old ways. Win condition: Survive to see only Neutral players alive in the end. If alive, game will not end with last BD or Cultseen dead, only with both eliminated.
The Heirophant recieves delayed death whenever he would be killed at night.
Day Ability 1:
Glory of the Ancients (1 use), ALL neutral players will be HEALED tonight.
Night Ability 1:
Find the Flock - Determine if a player is neutral. No other feedback given.
Night Ability 2
Voice of the Old Gods (1-2 uses) : Strip a player of all allegiances. The player will be informed of their new neutral status, but no one else will know. They retain all their normal abilities, but can now be affected by Glory of the Ancients, and can win with anyone a neutral can. This cannot effect the Prince, Mastermind, or Cult Leader.
Edit: This class is UNIQUE. Newly minted neutral players are given a win condition of Survive OR win alongside the Heirophant. Basically, if they live, they can win with cult or bd like an alch. If they die because they’re a high value target, they can still win, assuming the Heirophant leads the neuts to victory.